OMG! Excellent work! Your game shows what is possible even with a 70s version of BASIC as the Commodore BASIC 2.0 is. Even compiled QIXSCII is a BASIC program so... congratulations!
it's damn good. However I got an issue with latest VICE and the FASTFILL version: after game over occurs, it tries to access the disk drive to perform some operation but it seems to fail. Drive led blinks red, and the game freezes.
what a nice surprise. the original basic version is almost unplayable but the compiled one is pretty gangnam nice. i could wish the fill rate was a bit faster (hey but what can you do lol) but other than that flawless!!
Noice. Reminds me of "Amidar" minus the graphics. After "Game Over", there is no way out of that screen so you have to Reset, that's the only bug I found so far... 6/10 because I like Amidar
Would be better if some coloring was used, this looks too plain jane.
Thank you for your comment. After "Game Over", fire should bring you back to the title screen. At least this works for me (Blitz and BASIC version). Would be interesting if anybody else had this issue.
I know. It's owed to the heavy calculation across the whole screen area, to detect what part the Qix-Enemy is in and what part not. Could easily be lightspeeded with a teeny-weeny Assembler-routine. But the code challenge did not allow that. But I can make a fast-fill version for people like you who just like to play the game.
oh no need, i understand the challenge, BASIC v2 is such a poop haha. I just meant, everything but that makes for a perfect Qix clone, in only 200 lines of code. impressive!
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very nice, but in original i think the cpu plays better, your version is little bit too ease. but good work!
OMG! Excellent work! Your game shows what is possible even with a 70s version of BASIC as the Commodore BASIC 2.0 is. Even compiled QIXSCII is a BASIC program so... congratulations!
Thank you! <3
Simple and addictive. My best score? More than 67000 points gathered on 4 rounds.
Thanks for the nice comment. Well done!
it's damn good. However I got an issue with latest VICE and the FASTFILL version: after game over occurs, it tries to access the disk drive to perform some operation but it seems to fail. Drive led blinks red, and the game freezes.
Awesome new improvements !
very good
what a nice surprise. the original basic version is almost unplayable but the compiled one is pretty gangnam nice. i could wish the fill rate was a bit faster (hey but what can you do lol) but other than that flawless!!
Thank you. Please check out the QIXSCII_FASTFILL image I just uploaded. :)
Thanks for fastfill version, so enjoying it with my kid, really appreciate it!
wow!! this rocks, thanks :D
Noice. Reminds me of "Amidar" minus the graphics. After "Game Over", there is no way out of that screen so you have to Reset, that's the only bug I found so far... 6/10 because I like Amidar
Would be better if some coloring was used, this looks too plain jane.
Thank you for your comment. After "Game Over", fire should bring you back to the title screen. At least this works for me (Blitz and BASIC version). Would be interesting if anybody else had this issue.
Beautiful!
Thank you! <3
i love qix and this is a great effort but i just feel like the time it takes to fill up an area spoils the gameplay.
I know. It's owed to the heavy calculation across the whole screen area, to detect what part the Qix-Enemy is in and what part not. Could easily be lightspeeded with a teeny-weeny Assembler-routine. But the code challenge did not allow that. But I can make a fast-fill version for people like you who just like to play the game.
oh no need, i understand the challenge, BASIC v2 is such a poop haha. I just meant, everything but that makes for a perfect Qix clone, in only 200 lines of code. impressive!
A fast-fill version would be cool though!
It's in the making... :)
Nice PETSCII game!